Hi! This tutorial version of the 2D Platform was created by Stephanie Monk. The proposed modifications for the upcoming version include original artwork, new levels, and original music. 

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mac.zip 38 MB
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windows.zip 30 MB

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I think you're headed in the right direction. I have a few questions in terms of your modifications to get some detail:

  1. What type of artwork are you creating? Backgrounds, user interfaces, player sprites, enemy sprites, etc.
  2. How will you make your levels different from one another? The best advice that I can give you in terms of level design would be to make sure that each level has some sort of unique identifier. New types of challenges, enemies, obstacles, or powerups can massively help with this. Putting some time into playtesting and differentiating your levels (to figure out, from a player's perspective, how the level plays) can also give you some direction in how to design things.

I'm really excited to see (and hear) what you create, good luck!